Remove negative status effects

Compatible RotMG client version: 123.5.1

pushfalse returnvalue
 * Open the game client SWF in Yogda.
 * On the right, click the + next to the client name.
 * Once it pops down, click the + next to WebMain (frame 1).
 * Click the + next to Classes
 * Find the package com.company.assembleegameclient.objects::GameObject
 * Click the + next to it to expand.
 * Find the function _-8a (function names are preceded with "public function"). This function controls the "Confused" status effect. Click to select it.
 * On the right at the very top of the code, right click pushfalse
 * Click Insert Byte Code.
 * Paste in this code:
 * Repeat this process for the following functions:
 * _-GD (Hallucinating)
 * _-R7 (Paralyzed)
 * _-rL (Blind)
 * _-Nb (Drunk)
 * _-0Ie (Stunned)

Your client now ignores these negative status effects.
 * Save your client.